VR in Contemporary Art
VR in Contemporary Art is an interdisciplinary and cross-sectoral program that examines and discusses the emergence of VR and AI technologies in the arts.
Across institutions, disciplines and art practices, Art Hub’s program VR in Contemporary Art opens up for discussions, collaborations and knowledge sharing about Virtual Reality in the arts and its impact on society; challenges, ethics, and production opportunities.
The program was first launched in 2019. On May 23, 2019, Art Hub held a roundtable discussion on VR in contemporary art with a focus on aesthetic and institutional possibilities and change. The event brought together a curated panel of experts that included curatorial leaders from cultural institutions, researchers and IT professors, as well as technological specialists in VR.
Later this year, on August 16, Art Hub invited visual artists Ida Kvetny and Uffe Isolotto to host a start-up meeting for an interdisciplinary VR network group. The aim of this meeting was to establish a manifesto and a mapping of needs as well as a procedure in the development of a Danish cultural production of VR and AI.
Art Hub will continue the work of this program in 2021.